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Shot Workflow

This article outlines the shot workflow for Nuke and Maya. This is different from the asset workflow.

Nuke

1. Load Flow Production Tracking desktop app

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2. Click your project

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3. Click your program

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4. Go to Flow Production Tracking -> File Open

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5. Find your file and open or create a new

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6. Go to Flow Production Tracking -> Loader to load Your media, plates or assets

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note

You can now begin work and continue when ready.

7. Create a Flow Production Tracking write node

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8. Select Write Node and Submit Nuke To Deadline

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9. Wait for Render

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10. Select Write Node and Read from Write

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11. Select Read Node and go to Flow Production Tracking -> Publish

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12. Enter description and publish.

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13. Wait for render

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DONE!

done

Maya

1. Load Flow Production Tracking desktop app

m1

2. Click your project

m2

3. Click your program

m3

4. Go to Flow Production Tracking -> File Open

m4

5. Find your file and open or create a new

m5

6. Go to Flow Production Tracking -> Loader to load your media, plates or other assets

note

You can now begin work and continue when ready.

Publishing in Maya

Scenes

1. Save your Scene:

Scene

2. Publish your Scene:

Publish

Alembics

1. Finish your geometry.

2. Save your scene.

3. Publish your geometry:

Alembic

Playblasts

1. Create a playblast.

2. Publish your playblast.

Playblast

Renders

1. Render your shot to disk.

2. Publish your render to Flow Production Tracking.

Render